Kinect Accuracy Could Quadruple with Firmware Update

We hear today that the Microsoft Kinect could be getting a firmware update that couple potentially quadruple the accuracy of the motion sensing controller.

The update, that Microsoft [MSFT] is working very hard on, aims to switch compression technology so that more data can be passed from the Kinect to the Xbox 360.

Right now, the Kinect has a resolution of 320 x 240 pixels at 30 frames per second. By bumping that up to 640 x 480 with the same frame rate, more details could be tracked such as individual fingers as well as hand rotations.

The USB controller that the Kinect uses is restricted to 15 or 16MB/s at the moment although it could potentially jump up to 35MB/s. The limit is artificially set because of other USB devices that could be potentially be used at the same time.

To get things working, Microsoft could lower the throughput speed on flash drives which in turn, would allow more data to be shifted through the system. Basically, it looks like some sort of data management is needed so that the Kinect can reach its full potential.

Via: Eurogamer

Comments

  1. Wow it is very acurate already, this will make for for more points such as fingers etc.
    Great news.

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